Schedule

Track changes with change markers

A change marker flags a wardrobe, makeup, or hair change a cast member needs between two scenes on a shoot day. Markers help the departments prepare for mid-day changes and give the assistant director a cue about a day’s complexity. This article covers adding markers automatically and by hand, and editing or removing them.

Before you start

  • A scenario is active and not locked. Locked scenarios skip detection and hide the marker actions; unlock the scenario to make changes.
  • The day has at least one scene. Add Change Marker needs a scene to attach to.

What a change marker shows

A change marker appears inline on the strip board, between the two strips where the change happens. Each marker shows:

  • A type abbreviation — WDRB CHANGE, M/U CHANGE, or HAIR CHANGE.
  • A label, for example the cast member and a short description.
  • An estimated duration in minutes.
  • An AUTO badge when the marker was auto-detected.

A colored bar matches the change type, so you can scan a day for the heavy changes.

[SCREENSHOT: A strip board day with a WDRB CHANGE marker carrying an AUTO badge sitting between two scene strips]

Detect change markers automatically

The Detect Changes action scans a day and adds markers for the case its heuristic catches: the same cast member appears in two adjacent strips whose scenes have different story days (different Script Day values). When that pattern matches, it creates a WDRB CHANGE marker between the two strips with a 15-minute default duration and the AUTO badge.

To run detection:

  1. Open the strip board for a day with two or more scenes.
  2. Select the three-dot menu (Banner actions) on the day banner.
  3. Choose Detect Changes.

A message reports the result — “Detected {n} change marker(s)” or “No change markers detected for this day.”

Re-running Detect Changes clears the day’s earlier auto-detected markers before creating new ones, so re-detection does not stack duplicates. Markers you added by hand are left untouched. The heuristic only catches the story-day case; add makeup, hair, and intra-day wardrobe changes by hand.

Add a change marker by hand

For changes the heuristic does not catch, use Add Change Marker.

To add a marker:

  1. Select the three-dot menu (Banner actions) on the day banner.
  2. Choose Add Change Marker.
  3. In the Add Change Marker dialog, fill in:
    • After scene — which scene the marker follows (the dropdown lists every scene scheduled on the day).
    • Label — a free-text description, for example “Sarah Connor: change for evening look.” If left blank, it defaults to “Wardrobe change,” “Makeup change,” or “Hair change” based on the type.
    • Type — Wardrobe, Makeup, or Hair.
    • Duration (min) — minutes; defaults to 15.
  4. Choose Add.

A marker added by hand does not carry the AUTO badge, so you can tell it apart from a detected one.

Edit or remove a change marker

To edit or remove a marker, select its three-dot menu (Change marker actions) on the marker row, then choose Edit or Delete:

  • Edit opens the Edit Change Marker dialog to adjust the Label, Type, or Duration (min).
  • Delete removes the marker after you confirm.

Both detected and hand-added markers can be edited or deleted. If you delete a detected marker and run Detect Changes again later, it returns.

Marker types

TypeAbbreviation on the board
WardrobeWDRB CHANGE
MakeupM/U CHANGE
HairHAIR CHANGE

Tips

  • After reordering scenes within a day, run Detect Changes again so auto markers match the new order. Hand-added markers do not move.
  • Treat AUTO markers as suggestions to sanity-check, and confirm the duration with the wardrobe, makeup, or hair team.
  • Write a clear label on a hand-added marker so the department knows exactly what the change involves.