Breakdown
Breakdown overview
Watch the overview
1:10 · narratedThis video is temporarily unavailable. The written guide is still available below.
Turn screenplay requirements into reviewed production information the rest of prep can reuse.
Explore the Breakdown guidesFictional demonstration data. Sample material from Sintel © Blender Foundation | durian.blender.org; original screenplay by Esther Wouda, licensed under CC BY 3.0.
The Breakdown section is where you analyze a parsed script scene by scene and tag every production element it needs — cast, props, vehicles, wardrobe, special effects, and more. This overview explains how the breakdown screen is organized and links to the task articles.
Before you start
- You have uploaded at least one dated script and it has parsed scenes. Breakdown is episode-scoped and shows the latest production-ready revision automatically.
- Project Owners and Admins must switch the breakdown into Edit mode with the View/Edit toggle before editing fields, notes, and elements. Credit-enabled Members can run Element Breakdown and Generate Synopses, but manual breakdown edits and timing estimation remain Admin- and Owner-only.
What you can do here
- Navigate the breakdown overview
- Break down a scene in the detail view
- Work with breakdown elements
- Understand element types
- Detect elements with AI
- Split a scene
- Merge scenes
- Import scene timings from CSV
- Write a scene synopsis
- Export breakdown data
The two surfaces
The breakdown has two surfaces you move between:
The breakdown overview
A tabbed screen that opens on the Breakdowns tab — a stripboard-style table with one row per scene. Below the tab row sit the search field, the AI tools menu, the Bulk actions menu, and the scene-order and refresh controls. From here you can search and filter scenes, select scenes for batch operations, run AI element detection, and open any scene. See Navigate the breakdown overview.
The scene detail view
A two-panel screen reached by selecting a scene row. The screenplay text sits on the left and the breakdown detail panel on the right, where you tag elements, set scene metadata, and write a synopsis. See Break down a scene in the detail view.
Key concepts
Elements
An element is anything a scene needs that production has to plan for — a cast member, a prop, a vehicle, a costume, a special effect. Every element has a type and belongs to your project’s element library, so the same element can be tagged across many scenes. SceneItAll groups elements into 26 types, each with its own color. See Work with breakdown elements and the element type reference.
Scene status and review status
Each scene carries two independent states:
- Scene status tracks the scene’s breakdown lifecycle: Pending, Scheduled, Shooting, or Done.
- Review status tracks how far your breakdown work on the scene has progressed: Not Started, In Progress, or Complete.
See Break down a scene in the detail view.
Set and Location
These two scene fields are distinct and never interchangeable:
- Set — the in-story place from the script’s slugline (for example,
WALT'S HOUSE - KITCHEN), a Set entity the scene links to. - Location — the real-world filming address, a Location entity you link the scene to.
See Break down a scene in the detail view.
Where the breakdown fits
Breakdown connects your script to the rest of the production:
Script → Breakdown → Crew, Cast, and Departments → Schedule → Reports
When you accept a newer script revision, matching scenes keep their breakdown tags, notes, crew links, and scheduled positions. Updated screenplay details appear on those scenes, while new scenes can be broken down separately.
The elements, cast links, Sets, and other scene information you add here appear in the schedule and reports. Some reports update when opened, while saved reports wait for you to refresh them. Editing a report does not change the breakdown.