Reference

Element type reference

SceneItAll groups breakdown elements into 26 types, each with its own standard color. This reference lists every type with its color and examples, and explains how to choose between the types that overlap. The color and name come from the app; the responsible department is the usual real-world owner.

Element types

Type Color Typical department Examples
Characters Red (#FF0000) Directing Named characters, principal actors
Stunts Orange (#FF8000) Directing Fight choreography, falls, car chases
Extras Yellow (#FFFF00) Directing Background diners, pedestrians, crowds
Props Purple (#800080) Art Guns, letters, phones, food, briefcases
Vehicles Hot pink (#FF69B4) Transportation Cars, trucks, ambulances, helicopters
Animals Pink (#FFC0CB) Animal Dogs, horses, birds (trained)
Wardrobe Orange (#FFA500) Wardrobe Costumes, uniforms, a blood-stained shirt
Makeup/Hair Deep pink (#FF1493) Hair and makeup Wounds, aging, wigs, prosthetics
Special Effects Blue (#0000FF) Special effects Rain, fog, fire, explosions, breakaway glass
Visual Effects Green (#00FF00) VFX Green screen, CGI creatures, matte paintings
Sound Brown (#A52A2A) Sound Playback music, blank gunshots, radio chatter
Music Saddle brown (#8B4513) Sound A band performance, piano playing, a jukebox
Set Dressing Olive (#808000) Art Furniture, paintings, bookshelves, curtains
Greenery Forest green (#228B22) Art Trees, flower beds, potted plants, hedges
Special Equipment Indigo (#4B0082) Production Crane, Steadicam, underwater housing
Security Navy (#000080) Security Armed guards, crowd control, road closures
Livestock Dark red (#8B0000) Animal Cattle, sheep, chickens (farm animals)
Camera Equipment Dark slate (#2F4F4F) Camera Drone cameras, specialty lenses, underwater rigs
Other Gray (#808080) Production Anything that doesn’t fit another type
Featured Extras Bright yellow (#FFEB3B) Directing Background actors with featured action or close-ups
Art Brown (#6D4C41) Art Hand-painted signage, murals, set art
Light Yellow (#FDD835) Lighting HMIs, LED panels, balloon lights, practicals
Grip Slate (#455A64) Grip Dollies, jib arms, C-stands, flags
Guns Brown (#5D4037) Armorer Firearms, blanks, holsters, knives
Additional Crew Blue slate (#37474F) Production Extra runners, drivers, production assistants
Production Bright blue (#1565C0) Production Production-wide coordination items

Choosing between overlapping types

When two types could fit, use the more specific one:

  • Props vs. Set Dressing — props are items actors handle; set dressing decorates the set.
  • Special Effects vs. Visual Effects — special effects happen on set during filming; visual effects happen in post-production.
  • Animals vs. Livestock — animals are trained performers; livestock are farm animals present as background.
  • Sound vs. Music — sound covers non-musical audio; music covers performances and music playback.
  • Extras vs. Featured Extras — extras blend into the background; featured extras have a close-up or specific action.
  • Set Dressing vs. Art — set dressing is placed objects; art is crafted pieces such as signage and murals.
  • Special Equipment vs. Light vs. Grip vs. Camera Equipment — put lighting fixtures under Light, rigging under Grip, lenses and bodies under Camera Equipment, and cross-department rigs (cranes, Steadicams) under Special Equipment.
  • Guns vs. Props vs. Stunts — firearms always go under Guns so the armorer is called; non-firearm hand items go under Props; fight choreography goes under Stunts.